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AI companies need a competitive moat to be profitable, but it's unclear what that moat might be. Brand loyalty might not be enough to sustain high profits.
The ROI on current investments isn't looking great, yet there's still a lot of capital to go around. The dot-com build-out lasted less than five years, and it's unclear how long this can continue without returns.
The worldwide SaaS market is about $300 billion per year, while the U.S. labor market is $13 trillion, highlighting the vast difference in size between these markets.
Despite spending significantly on Apple products, some consumers express dissatisfaction with the company's focus on marketing over innovation.
There's a huge problem with the venture industry: there's too much money. The industry invests $150 to $200 billion a year, but to make returns work, it needs to give back $700 to $800 billion a year.
The top 10% of Americans account for half of all consumer spending, raising questions about the sustainability of GDP growth driven by wealthier households.
The transaction costs inside big companies are now higher than doing it outside, leading to a decline in large corporations.
There is a trend towards returning to print media, with discussions about the potential for a print edition of a publication as a luxury item.
The venture industry needs transparency, but nobody wants to publish their returns. People hide behind the J. Curve effect.
Video games account for only 3% of global advertising spend, despite commanding significant attention from consumers.