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"Econ 102" with Noah Smit...Who Profits from AI?

AI companies need a competitive moat to be profitable, but it's unclear what that moat might be. Brand loyalty might not be enough to sustain high profits.

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More or LessOracle's GPU Margins, OpenAI’s...

The ROI on current investments isn't looking great, yet there's still a lot of capital to go around. The dot-com build-out lasted less than five years, and it's unclear how long this can continue without returns.

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a16z PodcastSoftware is Eating Labor

The worldwide SaaS market is about $300 billion per year, while the U.S. labor market is $13 trillion, highlighting the vast difference in size between these markets.

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More or Less#116 iPhone Air or Pro? Apple ...

Despite spending significantly on Apple products, some consumers express dissatisfaction with the company's focus on marketing over innovation.

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All-In with Chamath, Jaso...Sequoia’s Roelof Botha: Why Ve...

There's a huge problem with the venture industry: there's too much money. The industry invests $150 to $200 billion a year, but to make returns work, it needs to give back $700 to $800 billion a year.

The top 10% of Americans account for half of all consumer spending, raising questions about the sustainability of GDP growth driven by wealthier households.

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Moonshots with Peter Diam...Replit CEO on Vibe Coding and ...

The transaction costs inside big companies are now higher than doing it outside, leading to a decline in large corporations.

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More or Less#117 TikTok’s New Owner and Hi...

There is a trend towards returning to print media, with discussions about the potential for a print edition of a publication as a luxury item.

The venture industry needs transparency, but nobody wants to publish their returns. People hide behind the J. Curve effect.

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Prof G MarketsEA Goes Private for $55B in Bi...

Video games account for only 3% of global advertising spend, despite commanding significant attention from consumers.